
NO KEY 32
W
Script developerWendi @xativiv
NO KEYPC
TOTAL VIEWS32Views recorded for this script page
SCRIPT UPDATED10/28/2026Latest recorded update for this script
REVIEW STATUSSource information reviewedReview information is a version-specific snapshot, not a permanent safety guarantee. Lua Obfuscator Loadstring Generator URL Checker
Natural Disaster SurvivalExplore more Natural Disaster SurvivalDescription
Этот скрипт сделан ИИ, его я проверил у меня всё работает
мне не чиго писать
Features
1
Тролл
2
Авто ферма
Script Preview560 lines · 19838 B
--=============================================================
-- 🌪️ NATURAL DISASTER SURVIVAL — MEGA SCRIPT V3
-- Слайдеры скорости + нормальный полёт + Super Ring
--=============================================================
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local player = Players.LocalPlayer
-- Защита от дублирования
if CoreGui:FindFirstChild("NDS_MegaMenu") then
CoreGui.NDS_MegaMenu:Destroy()
end
--=============================================================
-- СОСТОЯНИЕ
--=============================================================
local State = {
Noclip = false,
GodMode = false,
NoFall = false,
Fly = false,
InfiniteJump = false,
WalkOnWater = false,
SuperRing = false,
Speed = 16,
JumpPower = 50,
FlySpeed = 60,
}
--=============================================================
-- GUI
--=============================================================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "NDS_MegaMenu"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = CoreGui
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 360, 0, 460)
MainFrame.Position = UDim2.new(0.5, -180, 0.5, -230)
MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0, 12)
MainCorner.Parent = MainFrame
local TopBar = Instance.new("Frame")
TopBar.Size = UDim2.new(1, 0, 0, 40)
TopBar.BackgroundColor3 = Color3.fromRGB(24, 24, 32)
TopBar.BorderSizePixel = 0
TopBar.Parent = MainFrame
local TopCorner = Instance.new("UICorner")
TopCorner.CornerRadius = UDim.new(0, 12)
TopCorner.Parent = TopBar
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -60, 1, 0)
Title.Position = UDim2.new(0, 16, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "🌪️ NDS MEGA V3"
Title.TextColor3 = Color3.fromRGB(235, 235, 245)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = TopBar
local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 28, 0, 28)
CloseBtn.Position = UDim2.new(1, -36, 0.5, -14)
CloseBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 52)
CloseBtn.Text = "✕"
CloseBtn.TextColor3 = Color3.fromRGB(235, 235, 245)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextSize = 14
CloseBtn.Parent = TopBar
CloseBtn.MouseButton1Click:Connect(function()
ScreenGui.Enabled = false
end)
local ScrollingFrame = Instance.new("ScrollingFrame")
ScrollingFrame.Size = UDim2.new(1, -20, 1, -56)
ScrollingFrame.Position = UDim2.new(0, 10, 0, 48)
ScrollingFrame.BackgroundTransparency = 1
ScrollingFrame.ScrollBarThickness = 4
ScrollingFrame.ScrollBarImageColor3 = Color3.fromRGB(120, 90, 255)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
ScrollingFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
ScrollingFrame.Parent = MainFrame
local UIList = Instance.new("UIListLayout")
UIList.Padding = UDim.new(0, 8)
UIList.Parent = ScrollingFrame
local UIPadding = Instance.new("UIPadding")
UIPadding.PaddingTop = UDim.new(0, 4)
UIPadding.Parent = ScrollingFrame
--=============================================================
-- ХЕЛПЕРЫ
--=============================================================
local function CreateToggle(text, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 38)
btn.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
btn.Text = " ⬜ " .. text
btn.TextColor3 = Color3.fromRGB(220, 220, 235)
btn.Font = Enum.Font.GothamMedium
btn.TextSize = 13
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.Parent = ScrollingFrame
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, 8)
c.Parent = btn
local toggled = false
btn.MouseButton1Click:Connect(function()
toggled = not toggled
btn.Text = (toggled and " ✅ " or " ⬜ ") .. text
btn.BackgroundColor3 = toggled and Color3.fromRGB(45, 30, 70) or Color3.fromRGB(35, 35, 45)
if callback then callback(toggled) end
end)
end
local function CreateButton(text, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 38)
btn.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
btn.Text = " 🔹 " .. text
btn.TextColor3 = Color3.fromRGB(220, 220, 235)
btn.Font = Enum.Font.GothamMedium
btn.TextSize = 13
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.Parent = ScrollingFrame
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, 8)
c.Parent = btn
btn.MouseButton1Click:Connect(function()
pcall(callback)
end)
end
--=============================================================
-- СЛАЙДЕР (возвращён)
--=============================================================
local function CreateSlider(text, min, max, default, callback)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, 0, 0, 52)
frame.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
frame.BorderSizePixel = 0
frame.Parent = ScrollingFrame
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, 8)
c.Parent = frame
local label = Instance.new("TextLabel")
label.Size = UDim2.new(1, -16, 0, 20)
label.Position = UDim2.new(0, 12, 0, 4)
label.BackgroundTransparency = 1
label.Text = text .. ": " .. default
label.TextColor3 = Color3.fromRGB(220, 220, 235)
label.Font = Enum.Font.GothamMedium
label.TextSize = 12
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = frame
local sliderBg = Instance.new("Frame")
sliderBg.Size = UDim2.new(1, -24, 0, 8)
sliderBg.Position = UDim2.new(0, 12, 0, 32)
sliderBg.BackgroundColor3 = Color3.fromRGB(50, 50, 65)
sliderBg.BorderSizePixel = 0
sliderBg.Parent = frame
local sbgCorner = Instance.new("UICorner")
sbgCorner.CornerRadius = UDim.new(1, 0)
sbgCorner.Parent = sliderBg
local fill = Instance.new("Frame")
fill.Size = UDim2.new((default - min) / (max - min), 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(120, 90, 255)
fill.BorderSizePixel = 0
fill.Parent = sliderBg
local fillCorner = Instance.new("UICorner")
fillCorner.CornerRadius = UDim.new(1, 0)
fillCorner.Parent = fill
local dragging = false
local function update(input)
local pos = math.clamp((input.Position.X - sliderBg.AbsolutePosition.X) / sliderBg.AbsoluteSize.X, 0, 1)
local value = math.floor(min + (max - min) * pos)
fill.Size = UDim2.new(pos, 0, 1, 0)
label.Text = text .. ": " .. value
if callback then callback(value) end
end
sliderBg.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
update(input)
end
end)
sliderBg.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
update(input)
end
end)
end
--=============================================================
-- ФУНКЦИИ
--=============================================================
-- Noclip
RunService.Stepped:Connect(function()
if State.Noclip and player.Character then
for _, part in ipairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
end
end
end
end)
-- No Fall Damage
RunService.Heartbeat:Connect(function()
if not State.NoFall then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp and hrp.Velocity.Y < -50 then
hrp.Velocity = Vector3.new(hrp.Velocity.X, -10, hrp.Velocity.Z)
end
end)
-- God Mode
RunService.Heartbeat:Connect(function()
if not State.GodMode then return end
local char = player.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then hum.Health = hum.MaxHealth end
end)
-- Walk on Water
RunService.Heartbeat:Connect(function()
if not State.WalkOnWater then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp and hrp.Position.Y < 0 then
hrp.Velocity = Vector3.new(hrp.Velocity.X, 10, hrp.Velocity.Z)
end
end)
-- Infinite Jump
UserInputService.JumpRequest:Connect(function()
if State.InfiniteJump and player.Character then
local hum = player.Character:FindFirstChildOfClass("Humanoid")
if hum then hum:ChangeState(Enum.HumanoidStateType.Jumping) end
end
end)
--=============================================================
-- НОРМАЛЬНЫЙ ПОЛЁТ (переработан)
--=============================================================
local flyBV, flyBG, flyAlign
local function StopFly()
if flyBV then flyBV:Destroy() flyBV = nil end
if flyBG then flyBG:Destroy() flyBG = nil end
if flyAlign then flyAlign:Destroy() flyAlign = nil end
-- Возвращаем гравитацию
local char = player.Character
if char then
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
for _, obj in ipairs(hrp:GetChildren()) do
if obj.Name == "FlyGravity" then obj:Destroy() end
end
end
end
end
local function StartFly()
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
-- Основная тяга
flyBV = Instance.new("BodyVelocity")
flyBV.Name = "FlyBV"
flyBV.MaxForce = Vector3.new(1e6, 1e6, 1e6)
flyBV.Velocity = Vector3.zero
flyBV.P = 1250
flyBV.Parent = hrp
-- Стабилизация поворота
flyBG = Instance.new("BodyGyro")
flyBG.Name = "FlyBG"
flyBG.MaxTorque = Vector3.new(1e6, 1e6, 1e6)
flyBG.P = 10000
flyBG.D = 500
flyBG.CFrame = hrp.CFrame
flyBG.Parent = hrp
-- Отключаем гравитацию чтобы не тянуло вниз
local grav = Instance.new("BodyForce")
grav.Name = "FlyGravity"
grav.Force = Vector3.new(0, workspace.Gravity * hrp:GetMass(), 0)
grav.Parent = hrp
end
local function ToggleFly(on)
State.Fly = on
if on then StartFly() else StopFly() end
end
RunService.RenderStepped:Connect(function()
if not State.Fly or not flyBV or not flyBG then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cam = workspace.CurrentCamera
local move = Vector3.zero
if UserInputService:IsKeyDown(Enum.KeyCode.W) then move = move + cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then move = move - cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then move = move - cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then move = move + cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then move = move + Vector3.new(0,1,0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then move = move - Vector3.new(0,1,0) end
if move.Magnitude > 0 then
flyBV.Velocity = move.Unit * State.FlySpeed
else
flyBV.Velocity = Vector3.zero
end
flyBG.CFrame = CFrame.new(hrp.Position, hrp.Position + cam.CFrame.LookVector)
end)
-- Speed / Jump Power
RunService.Heartbeat:Connect(function()
local char = player.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then
hum.WalkSpeed = State.Speed
hum.JumpPower = State.JumpPower
end
end)
--=============================================================
-- SUPER RING — обломки домов крутятся вокруг персонажа
--=============================================================
local ringParts = {}
local ringAngle = 0
-- Функция: подобрать все обломки рядом и заставить крутиться
local function CollectDebris()
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
-- Убираем старые
for _, p in ipairs(ringParts) do
if p and p.Parent then
p.Anchored = false
if p:FindFirstChild("RingForce") then p.RingForce:Destroy() end
end
end
ringParts = {}
-- Ищем свободные части вокруг (обломки, кирпичи, мусор)
for _, obj in ipairs(workspace:GetDescendants()) do
if #ringParts >= 20 then break end
if obj:IsA("BasePart")
and not obj.Anchored
and obj ~= hrp
and not obj:FindFirstChildOfClass("Humanoid")
and not Players:GetPlayerFromCharacter(obj.Parent)
and obj.Size.Magnitude < 30
and obj.Size.Magnitude > 0.5
then
local dist = (obj.Position - hrp.Position).Magnitude
if dist < 80 then
obj.CanCollide = false
obj.Anchored = true
table.insert(ringParts, obj)
end
end
end
print("[NDS] Super Ring: захвачено", #ringParts, "обломков")
end
-- Вращение колец вокруг игрока
RunService.RenderStepped:Connect(function(dt)
if not State.SuperRing then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
ringAngle = ringAngle + dt * 2
local count = #ringParts
if count == 0 then return end
for i, part in ipairs(ringParts) do
if part and part.Parent then
local angle = ringAngle + (i / count) * math.pi * 2
-- 2 кольца по высоте
local radius = 8 + (i % 3) * 2
local height = math.sin(ringAngle * 2 + i) * 3
local offset = Vector3.new(
math.cos(angle) * radius,
height,
math.sin(angle) * radius
)
part.CFrame = CFrame.new(hrp.Position + offset) * CFrame.Angles(ringAngle, ringAngle * 1.5, 0)
end
end
end)
-- Авто-сбор при включении
local function ToggleSuperRing(on)
State.SuperRing = on
if on then
CollectDebris()
-- Обновляем коллекцию каждые 5 сек (новые обломки)
task.spawn(function()
while State.SuperRing do
task.wait(5)
if State.SuperRing then
CollectDebris()
end
end
end)
else
-- Возвращаем обломки в нормальное состояние
for _, p in ipairs(ringParts) do
if p and p.Parent then
p.Anchored = false
end
end
ringParts = {}
end
end
--=============================================================
-- КНОПКИ МЕНЮ
--=============================================================
-- РАЗДЕЛ: ВЫЖИВАНИЕ
local section1 = Instance.new("TextLabel")
section1.Size = UDim2.new(1, 0, 0, 20)
section1.BackgroundTransparency = 1
section1.Text = "🛡️ ВЫЖИВАНИЕ"
section1.TextColor3 = Color3.fromRGB(150, 150, 170)
section1.Font = Enum.Font.GothamBold
section1.TextSize = 11
section1.TextXAlignment = Enum.TextXAlignment.Left
section1.Parent = ScrollingFrame
CreateToggle("God Mode", function(v) State.GodMode = v end)
CreateToggle("No Fall Damage", function(v) State.NoFall = v end)
CreateToggle("Noclip", function(v) State.Noclip = v end)
CreateToggle("Walk on Water", function(v) State.WalkOnWater = v end)
-- РАЗДЕЛ: ПЕРЕМЕЩЕНИЕ
local section2 = Instance.new("TextLabel")
section2.Size = UDim2.new(1, 0, 0, 20)
section2.BackgroundTransparency = 1
section2.Text = "🏃 ПЕРЕМЕЩЕНИЕ"
section2.TextColor3 = Color3.fromRGB(150, 150, 170)
section2.Font = Enum.Font.GothamBold
section2.TextSize = 11
section2.TextXAlignment = Enum.TextXAlignment.Left
section2.Parent = ScrollingFrame
CreateToggle("Infinite Jump", function(v) State.InfiniteJump = v end)
CreateToggle("✈️ Fly (нормальный полёт)", function(v) ToggleFly(v) end)
CreateSlider("FlySpeed", 20, 300, 60, function(v) State.FlySpeed = v end)
CreateSlider("WalkSpeed", 16, 300, 16, function(v) State.Speed = v end)
CreateSlider("JumpPower", 50, 500, 50, function(v) State.JumpPower = v end)
-- РАЗДЕЛ: ТЕЛЕПОРТЫ
local section3 = Instance.new("TextLabel")
section3.Size = UDim2.new(1, 0, 0, 20)
section3.BackgroundTransparency = 1
section3.Text = "📍 ТЕЛЕПОРТЫ"
section3.TextColor3 = Color3.fromRGB(150, 150, 170)
section3.Font = Enum.Font.GothamBold
section3.TextSize = 11
section3.TextXAlignment = Enum.TextXAlignment.Left
section3.Parent = ScrollingFrame
CreateButton("🏠 Teleport to Spawn", function()
local spawn = workspace:FindFirstChild("SpawnLocation")
if spawn and player.Character then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if hrp then hrp.CFrame = spawn.CFrame + Vector3.new(0, 5, 0) end
end
end)
CreateButton("🗺️ Teleport to SafeSpot", function()
local safePos = CFrame.new(-278, 185, 344)
local char = player.Character
if char then
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then hrp.CFrame = safePos end
end
end)
CreateButton("⬆️ Подняться вверх (+100)", function()
local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if hrp then hrp.CFrame = hrp.CFrame + Vector3.new(0, 100, 0) end
end)
-- РАЗДЕЛ: ПРИКОЛЮХИ
local section4 = Instance.new("TextLabel")
section4.Size = UDim2.new(1, 0, 0, 20)
section4.BackgroundTransparency = 1
section4.Text = "🎪 ПРИКОЛЮХИ"
section4.TextColor3 = Color3.fromRGB(150, 150, 170)
section4.Font = Enum.Font.GothamBold
section4.TextSize = 11
section4.TextXAlignment = Enum.TextXAlignment.Left
section4.Parent = ScrollingFrame
CreateToggle("🌀 Super Ring (обломки вокруг)", function(v) ToggleSuperRing(v) end)
CreateButton("🔄 Пересобрать обломки", function() CollectDebris() end)
print("[NDS MEGA V3] Загружено! ✅")-- Script provided by RobxScript.com



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