
SCRIPT 257
Garden Horizons scripts
Garden Horizons script – (Sell All, Seed Shop)
New Garden Horizons script with features like Sell All, Seed Shop. Updated, working and free to use.

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Script developerUnknown developer
TOTAL VIEWS257Views recorded for this script page
SCRIPT UPDATED08/08/2026Latest recorded update for this script
SECURITY REVIEWReviewed by RobxScriptThe source link and generated loader are reviewed before this script is published. Lua Obfuscator Loadstring Generator URL Checker
Garden Horizons scriptsExplore more Garden Horizons scriptsDescription
New Garden Horizons script with features like Sell All, Seed Shop. Updated, working and free to use.
Features
Feature list has not been added yet.
Script Preview1 lines · 4176 B
-- ZAPORIUM GUI - local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Zap-Zaporium/Zap-is-Me/refs/heads/main/Zaporium.lua"))() -- Create main window local Window = library:CreateWindow("Garden Horizons") -- ──────────────────────────────────────────────── -- 1. Farm Tab (first) -- ──────────────────────────────────────────────── local Farm = Window:AddFolder("Farm Tab") local sellRemote = game:GetService("ReplicatedStorage") :WaitForChild("RemoteEvents") :WaitForChild("SellItems") local sellingState = false Farm:AddToggle({ text = "Sell All", state = false, flag = "sellall", callback = function(v) if v then if not sellingState then sellingState = true print("🔄 Started auto-selling ALL (every 2s)") task.spawn(function() while sellingState do pcall(function() sellRemote:InvokeServer("SellAll") end) task.wait(2) end end) end else sellingState = false print("⏹️ Stopped auto-selling") end end }) -- ──────────────────────────────────────────────── -- 2. Seed Shop -- ──────────────────────────────────────────────── local Main = Window:AddFolder("Seed Shop") -- Seed buying logic local shopName = "SeedShop" local remote = game:GetService("ReplicatedStorage") :WaitForChild("RemoteEvents") :WaitForChild("PurchaseShopItem") local seedsByRarity = { Common = {"Carrot Seed", "Corn Seed"}, Uncommon = {"Onion Seed", "Strawberry Seed", "Mushroom Seed"}, Rare = {"Beetroot Seed", "Tomato Seed", "Apple Seed", "Rose Seed"}, Epic = {"Wheat Seed", "Banana Seed", "Plum Seed", "Potato Seed"}, Legendary = {"Cabbage Seed", "Cherry Seed"}, } local buyingStates = { Common = false, Uncommon = false, Rare = false, Epic = false, Legendary = false, } local function startBuyLoop(rarity) task.spawn(function() local seeds = seedsByRarity[rarity] while buyingStates[rarity] do for _, seedName in ipairs(seeds) do if not buyingStates[rarity] then break end pcall(function() remote:InvokeServer(shopName, seedName) end) task.wait(0.4) end end end) end -- Seed toggles — added in the exact order you wanted local rarityOrder = {"Common", "Uncommon", "Rare", "Epic", "Legendary"} for _, rarity in ipairs(rarityOrder) do Main:AddToggle({ text = "Buy " .. rarity, state = false, flag = "buy" .. rarity:lower(), callback = function(v) if v then if not buyingStates[rarity] then buyingStates[rarity] = true print("🔄 Started auto-buying " .. rarity .. " seeds") startBuyLoop(rarity) end else buyingStates[rarity] = false print("⏹️ Stopped auto-buying " .. rarity .. " seeds") end end }) end Main:AddLabel({text = "YT: ScriptZap0"}) -- ──────────────────────────────────────────────── -- 3. Gear Shop -- ──────────────────────────────────────────────── local Gear = Window:AddFolder("Gear Shop") local gearList = { "Watering Can", "Basic Sprinkler", "Harvest Bell", "Turbo Sprinkler", "Favorite Tool", "Super Sprinklers", } local gearBuyingStates = {} for _, gearName in ipairs(gearList) do gearBuyingStates[gearName] = false Gear:AddToggle({ text = "Buy " .. gearName, state = false, flag = "buy" .. gearName:gsub("%s+", ""), callback = function(v) local item = gearName if v then if not gearBuyingStates[item] then gearBuyingStates[item] = true print("🔄 Started auto-buying " .. item) task.spawn(function() while gearBuyingStates[item] do pcall(function() remote:InvokeServer("GearShop", item) end) task.wait(0.6) end end) end else gearBuyingStates[item] = false print("⏹️ Stopped auto-buying " .. item) end end }) end -- Init GUI library:Init() print("Garden Horizons GUI Loaded!")-- Script provided by RobxScript.com








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