Eat The Wrold
SCRIPT 257
Eat the World Scripts

Eat the World Script - Auto Eat & Grab

New Eat the World script with features like OP Features. Updated, working and free to use.

PUBLISHERenzyUpdated today
Play Game
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Script developerUnknown developer
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TOTAL VIEWS257Views recorded for this script page
SCRIPT UPDATED08/08/2026Latest recorded update for this script
SECURITY REVIEWReviewed by RobxScriptThe source link and generated loader are reviewed before this script is published. Lua Obfuscator Loadstring Generator URL Checker
VERIFICATION PROCESSHow We Test Roblox ScriptsSee how source links, loadstrings, Lua code, and executor compatibility are reviewed before a script is published.
Eat the World ScriptsExplore more Eat the World Scripts
OVERVIEW

Description

New Eat the World script with features like OP Features. Updated, working and free to use.

Eat the World Scripts

Features

This Eat the World script is designed to automate the game's core progression mechanics. The GUI allows players to automatically collect food, consume items, sell resources, and teleport around the map. With simple toggle controls and quick-action buttons, the script helps streamline grinding and progression while reducing repetitive gameplay.

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โœจ IMPORTANT โ€” PLEASE READ

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๐Ÿ“ฑ Mobile & PC GUI Scaling

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Optimized interface for both mobile devices and desktop screens.

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๐Ÿ” Farming Features

Script Preview1 lines ยท 13827 B
Raw
local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LocalPlayer = Players.LocalPlayer local Connections = {} local Config = { AutoEat = false, AutoSell = false, RandomTeleportEnabled = false } local ScriptRunning = true if _G.ETW_DedicatedHubCleanup then pcall(_G.ETW_DedicatedHubCleanup) end local function DestroyOldMenus(parent) for _, child in pairs(parent:GetChildren()) do if child.Name == "ETW_DedicatedHub" or child.Name == "ETW_DedicatedHub_V4" then child:Destroy() end end end pcall(function() DestroyOldMenus(game.CoreGui) end) pcall(function() DestroyOldMenus(LocalPlayer:WaitForChild("PlayerGui")) end) local MenuGui = Instance.new("ScreenGui") MenuGui.Name = "ETW_DedicatedHub_V4" MenuGui.IgnoreGuiInset = true MenuGui.Parent = game.CoreGui if not pcall(function() MenuGui.Parent = game.CoreGui end) then MenuGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 320, 0, 315) MainFrame.Position = UDim2.new(0.5, -160, 0.5, -157) MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 30) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Parent = MenuGui local Corner = Instance.new("UICorner", MainFrame) Corner.CornerRadius = UDim.new(0, 10) local Header = Instance.new("Frame") Header.Name = "Header" Header.Size = UDim2.new(1, 0, 0, 45) Header.BackgroundColor3 = Color3.fromRGB(180, 80, 20) Header.BorderSizePixel = 0 Header.Active = true Header.Parent = MainFrame Instance.new("UICorner", Header).CornerRadius = UDim.new(0, 10) local HeaderFix = Instance.new("Frame") HeaderFix.Size = UDim2.new(1, 0, 0, 10) HeaderFix.Position = UDim2.new(0, 0, 1, -10) HeaderFix.BackgroundColor3 = Color3.fromRGB(180, 80, 20) HeaderFix.BorderSizePixel = 0 HeaderFix.Parent = Header local Title = Instance.new("TextLabel") Title.Text = "EAT THE WORLD HUB" Title.Size = UDim2.new(1, 0, 1, 0) Title.BackgroundTransparency = 1 Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.GothamBlack Title.TextSize = 16 Title.Parent = Header local dragging = false local dragStart = nil local startPos = nil table.insert(Connections, Header.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainFrame.Position end end)) table.insert(Connections, UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end)) table.insert(Connections, UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end)) local Container = Instance.new("ScrollingFrame") Container.Size = UDim2.new(1, -20, 1, -65) Container.Position = UDim2.new(0, 10, 0, 55) Container.BackgroundTransparency = 1 Container.BorderSizePixel = 0 Container.ScrollBarThickness = 4 Container.CanvasSize = UDim2.new(0, 0, 0, 0) Container.Parent = MainFrame local Layout = Instance.new("UIListLayout", Container) Layout.Padding = UDim.new(0, 10) table.insert(Connections, Layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function() Container.CanvasSize = UDim2.new(0, 0, 0, Layout.AbsoluteContentSize.Y + 8) end)) local function CreateToggle(text, callback) local Frame = Instance.new("Frame") Frame.Size = UDim2.new(1, 0, 0, 45) Frame.BackgroundColor3 = Color3.fromRGB(35, 35, 40) Frame.Parent = Container Instance.new("UICorner", Frame).CornerRadius = UDim.new(0, 6) local Label = Instance.new("TextLabel") Label.Text = text Label.Size = UDim2.new(0.7, 0, 1, 0) Label.Position = UDim2.new(0, 10, 0, 0) Label.BackgroundTransparency = 1 Label.TextColor3 = Color3.fromRGB(255, 255, 255) Label.Font = Enum.Font.GothamBold Label.TextXAlignment = Enum.TextXAlignment.Left Label.TextSize = 13 Label.Parent = Frame local Button = Instance.new("TextButton") Button.Size = UDim2.new(0, 45, 0, 22) Button.Position = UDim2.new(1, -55, 0.5, -11) Button.BackgroundColor3 = Color3.fromRGB(50, 50, 55) Button.Text = "" Button.Parent = Frame Instance.new("UICorner", Button).CornerRadius = UDim.new(1, 0) local state = false table.insert(Connections, Button.MouseButton1Click:Connect(function() state = not state if state then TweenService:Create(Button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(255, 120, 40)}):Play() else TweenService:Create(Button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(50, 50, 55)}):Play() end callback(state) end)) end local function CreateButton(text, callback) local Btn = Instance.new("TextButton") Btn.Size = UDim2.new(1, 0, 0, 45) Btn.BackgroundColor3 = Color3.fromRGB(60, 120, 60) Btn.Text = text Btn.TextColor3 = Color3.fromRGB(255, 255, 255) Btn.Font = Enum.Font.GothamBold Btn.TextSize = 14 Btn.Parent = Container Instance.new("UICorner", Btn).CornerRadius = UDim.new(0, 6) table.insert(Connections, Btn.MouseButton1Click:Connect(callback)) end local function CreateCloseButton(text, callback) local Btn = Instance.new("TextButton") Btn.Size = UDim2.new(1, 0, 0, 45) Btn.BackgroundColor3 = Color3.fromRGB(150, 30, 30) Btn.Text = text Btn.TextColor3 = Color3.fromRGB(255, 255, 255) Btn.Font = Enum.Font.GothamBold Btn.TextSize = 14 Btn.Parent = Container Instance.new("UICorner", Btn).CornerRadius = UDim.new(0, 6) table.insert(Connections, Btn.MouseButton1Click:Connect(callback)) end local function CleanupScript() if not ScriptRunning then return end ScriptRunning = false Config.AutoEat = false Config.AutoSell = false Config.RandomTeleportEnabled = false for _, conn in pairs(Connections) do if conn then pcall(function() conn:Disconnect() end) end end pcall(function() MenuGui:Destroy() end) if _G.ETW_DedicatedHubCleanup == CleanupScript then _G.ETW_DedicatedHubCleanup = nil end end _G.ETW_DedicatedHubCleanup = CleanupScript local GrabRemotesCache = {} local EatRemotesCache = {} local lastRemotesRefresh = 0 local AutoEatPauseInterval = 30 local AutoEatPauseDuration = 1 local nextAutoEatPauseAt = tick() + AutoEatPauseInterval local autoEatPausedUntil = 0 local MapPartsCache = {} local lastMapPartsRefresh = 0 local RandomTeleportInterval = 1 local RandomGenerator = Random.new() local BlockedTeleportNames = {"sell", "cash", "shop", "trade", "claim", "market"} local BlockedActionRemoteNames = {"sell", "cash", "shop", "trade", "claim", "market", "progress", "bar", "fill", "money", "coin", "reward", "collect"} local function HasNameInPath(instance, names) local current = instance while current and current ~= workspace do local currentName = string.lower(current.Name) for _, name in ipairs(names) do if string.find(currentName, name, 1, true) then return true end end current = current.Parent end return false end local function HasBlockedTeleportName(instance) return HasNameInPath(instance, BlockedTeleportNames) end local function IsSellLikeRemote(remote) return HasNameInPath(remote, BlockedActionRemoteNames) end local function RefreshMapParts() MapPartsCache = {} lastMapPartsRefresh = tick() local mapRoot = workspace:FindFirstChild("Map") or workspace local character = LocalPlayer.Character for _, part in pairs(mapRoot:GetDescendants()) do if part:IsA("BasePart") and part.CanCollide and part.Transparency < 1 then local isOwnCharacterPart = character and part:IsDescendantOf(character) local isBigEnough = part.Size.X >= 6 and part.Size.Z >= 6 local isBlockedArea = HasBlockedTeleportName(part) if not isOwnCharacterPart and isBigEnough and not isBlockedArea then table.insert(MapPartsCache, part) end end end end local function TeleportToRandomMapSpot() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local root = character:FindFirstChild("HumanoidRootPart") if not root then return end if #MapPartsCache == 0 or (tick() - lastMapPartsRefresh) > 5 then RefreshMapParts() end if #MapPartsCache == 0 then return end local targetPart = MapPartsCache[RandomGenerator:NextInteger(1, #MapPartsCache)] if not targetPart or not targetPart.Parent then RefreshMapParts() return end local safeX = math.max(targetPart.Size.X / 2 - 2, 0) local safeZ = math.max(targetPart.Size.Z / 2 - 2, 0) local localX = RandomGenerator:NextNumber(-safeX, safeX) local localZ = RandomGenerator:NextNumber(-safeZ, safeZ) local targetCFrame = targetPart.CFrame * CFrame.new(localX, targetPart.Size.Y / 2 + 5, localZ) root.CFrame = targetCFrame end local function RefreshRemotes() GrabRemotesCache = {} EatRemotesCache = {} lastRemotesRefresh = tick() pcall(function() for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v:IsA("RemoteEvent") then local n = string.lower(v.Name) local isSellLike = IsSellLikeRemote(v) if not isSellLike and n == "grab" then table.insert(GrabRemotesCache, v) end if not isSellLike and n == "eat" then table.insert(EatRemotesCache, v) end end end local char = LocalPlayer.Character if char then for _, v in pairs(char:GetDescendants()) do if v:IsA("RemoteEvent") then local n = string.lower(v.Name) local isSellLike = IsSellLikeRemote(v) if not isSellLike and n == "grab" then table.insert(GrabRemotesCache, v) end if not isSellLike and n == "eat" then table.insert(EatRemotesCache, v) end end end end end) end local GetSizeData local function CanSellNow() if not GetSizeData then return false end local cSize, mSize = GetSizeData() return cSize > 0 and mSize > 0 and cSize >= mSize and mSize ~= math.huge end local function GetSellRemote() local character = LocalPlayer.Character if not character then return nil end local eventsFolder = character:FindFirstChild("Events") if not eventsFolder then return nil end local sellRemote = eventsFolder:FindFirstChild("Sell") if sellRemote and sellRemote:IsA("RemoteEvent") then return sellRemote end return nil end local function FireSellRemotes(forceSell) if not ScriptRunning then return end if not forceSell and (not Config.AutoSell or not CanSellNow()) then return end local sellRemote = GetSellRemote() if not sellRemote then return end pcall(function() sellRemote:FireServer() end) end local function IsCharacterFalling() local character = LocalPlayer.Character if not character then return false end local humanoid = character:FindFirstChildOfClass("Humanoid") if not humanoid then return false end local state = humanoid:GetState() return state == Enum.HumanoidStateType.Freefall or state == Enum.HumanoidStateType.FallingDown end local function ShouldPauseAutoEat() local now = tick() if now < autoEatPausedUntil then return true end if now >= nextAutoEatPauseAt then autoEatPausedUntil = now + AutoEatPauseDuration nextAutoEatPauseAt = now + AutoEatPauseInterval + AutoEatPauseDuration return true end return false end table.insert(Connections, RunService.Heartbeat:Connect(function() if not ScriptRunning then return end if Config.AutoEat then if ShouldPauseAutoEat() then return end if IsCharacterFalling() then return end if #GrabRemotesCache == 0 or #EatRemotesCache == 0 or (tick() - lastRemotesRefresh) > 5 then RefreshRemotes() end for i = 1, #GrabRemotesCache do local remote = GrabRemotesCache[i] if remote and remote.Parent then pcall(function() remote:FireServer() end) end end for i = 1, #EatRemotesCache do local remote = EatRemotesCache[i] if remote and remote.Parent then pcall(function() remote:FireServer() end) end end end end)) task.spawn(function() while ScriptRunning do task.wait(RandomTeleportInterval) if Config.RandomTeleportEnabled then TeleportToRandomMapSpot() end end end) local MaxSizeGrowthFunction = nil pcall(function() MaxSizeGrowthFunction = require(ReplicatedStorage:WaitForChild("ItemInfo")).Upgrades.MaxSize.growthFunction end) local function ApplySizeGrowth(value) if MaxSizeGrowthFunction then local success, result = pcall(MaxSizeGrowthFunction, value) if success and type(result) == "number" then return result end end return value end GetSizeData = function() local currentSize = 0 local maxSize = math.huge local character = LocalPlayer.Character if character then local sizeVal = character:FindFirstChild("Size") if sizeVal and (sizeVal:IsA("IntValue") or sizeVal:IsA("NumberValue")) then currentSize = ApplySizeGrowth(sizeVal.Value) end end local upgradesFolder = LocalPlayer:FindFirstChild("Upgrades") or LocalPlayer:FindFirstChild("upgrades") or LocalPlayer:FindFirstChild("Upgrade") if upgradesFolder then local maxVal = upgradesFolder:FindFirstChild("MaxSize") if maxVal and (maxVal:IsA("IntValue") or maxVal:IsA("NumberValue")) then maxSize = ApplySizeGrowth(maxVal.Value) end end return currentSize, maxSize end task.spawn(function() while ScriptRunning do task.wait(0.4) if Config.AutoSell then if CanSellNow() then FireSellRemotes() task.wait(1) end end end end) CreateToggle("Auto Eat and Grab", function(val) Config.AutoEat = val nextAutoEatPauseAt = tick() + AutoEatPauseInterval autoEatPausedUntil = 0 end) CreateToggle("Auto Sell", function(val) Config.AutoSell = val end) CreateToggle("Random Teleport 1s", function(val) Config.RandomTeleportEnabled = val end) CreateButton("Sell Now", function() FireSellRemotes(true) end) CreateCloseButton("Close Script", function() CleanupScript() end) table.insert(Connections, UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.RightShift then MenuGui.Enabled = not MenuGui.Enabled end end))
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